| Detail | For this role |
|---|---|
| Department | Media and Advertising |
| Level | Entry level |
| Reports to | Animation Lead |
| Direct reports | None |
| Experience | Fresher or up to 2 years in animation |
Animator job description template
Copy this job description, replace the text in square brackets and post it on your careers page or a job portal.
Job title: Animator
Department: Media and Advertising
Reports to: Animation Lead
Location: [City], [office, branch or site]
About the role
An Animator brings characters and objects to life through movement. They take storyboards, models and briefs and create 2D or 3D animation for films, ads, explainer videos, games or television, setting timing, poses and motion that feel believable. The role sits in an animation studio, production house or content team, usually under a senior animator or animation lead. A good one animates with a strong sense of weight and timing, hits the brief and the deadline, and keeps files clean so the pipeline runs smoothly.
Key responsibilities
- Create 2D or 3D animation from storyboards, models and briefs for films, ads, explainers or shows.
- Set timing, spacing, poses and motion so characters and objects move with weight and life.
- Animate lip sync, walk cycles, expressions and actions to match the script and soundtrack.
- Work within the studio pipeline, following naming, file and version rules.
- Take feedback from the animation lead and director, and revise shots until approved.
- Coordinate with modelling, rigging, lighting and compositing teams on shot handovers.
- Render or export shots in the required settings for review and final.
- Keep to the shot quota and daily targets set for the project.
- Maintain a tidy file structure and back up work regularly.
- Keep improving on technique, and study reference footage for realistic motion.
Requirements
- Diploma or degree in animation, fine arts or a related field
- A showreel demonstrating animation skill
- Training in a specific animation tool is an advantage
- Fresher or up to 2 years in animation
KRAs and KPIs for a Animator
Key result areas for the appraisal form, each with a KPI you can measure every month or quarter.
| Key result area | How to measure it |
|---|---|
| Animation quality | Shots approved within two feedback rounds on most assignments |
| Output | Meet the daily or weekly shot quota set for the project |
| On time delivery | Assigned shots delivered by the schedule date on most projects |
| Pipeline discipline | Files named, versioned and handed over per the studio pipeline, with zero rework from errors |
| Revisions | Feedback changes turned around within the agreed time |
| Skill growth | Take on more complex shots over the year as skills improve |
Skills and tools
Tools used day to day: Autodesk Maya, Blender, Adobe Animate, Toon Boom Harmony, After Effects.
Reporting line and career path
Next roles: Senior Animator, Animation Lead
Interview questions for a Animator
- Show me a shot in your reel. Walk me through your timing and pose choices.
- What are the principles of animation you rely on most, and why?
- How do you animate a heavy object so it reads as heavy?
- How do you approach lip sync for a dialogue shot?
- How do you keep your files organised so others in the pipeline can pick them up?
- You get tough feedback on a shot you liked. How do you handle it?
Managing a Animator in ZeniaHR
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Book a free demoSee pricingFrequently asked questions
What does an animator do?
An animator brings characters and objects to life through movement. They take storyboards and models and create 2D or 3D animation for films, ads, explainers, games or television, setting timing, poses and motion. They work within a studio pipeline, revise shots on feedback, and deliver approved shots on schedule.
What is the difference between an animator and a motion graphics designer?
An animator focuses on movement of characters and objects, often 2D or 3D, with attention to weight and timing. A motion graphics designer animates text, shapes, icons and graphics for titles, explainers and ads, usually in After Effects. Animation leans towards performance and life; motion graphics leans towards design in motion.
What qualifications do you need to become an animator?
Most animators in India have a diploma or degree in animation, fine arts or a related field, but a strong showreel matters more than the certificate. Studios hire on the quality of your motion, timing and character work. Knowing tools like Maya, Blender or Toon Boom helps you fit into their pipeline.